SceneUpdate
Updates to entities displayed in the 3D scene.
Panel Support
SceneUpdate
is used in the 3D Panel and Image Panel.
Data Structure
Field | Type | Description |
---|---|---|
deletions | SceneEntityDeletion[] | Scene entities to delete |
entities | SceneEntity[] | Scene entities to add or replace |
Reference Implementation
The visualization data structure is framework-independent and can be implemented using any supported message encoding:
Encoding | Data Structure |
---|---|
ROS 1 | foxglove_msgs/SceneUpdate |
ROS 2 | foxglove_msgs/msg/SceneUpdate |
JSON | foxglove.SceneUpdate |
Protobuf | foxglove.SceneUpdate |
FlatBuffers | foxglove.SceneUpdate |
OMG IDL | foxglove::SceneUpdate |
You must use the data structure names specified above for the visualization to recognize the data structure.