SceneUpdate
Updates to entities displayed in the 3D scene.
Panel Support
SceneUpdate is used in the 3D Panel and Image Panel.
Data Structure
| Field | Type | Description |
|---|---|---|
| deletions | SceneEntityDeletion[] | Scene entities to delete |
| entities | SceneEntity[] | Scene entities to add or replace |
Reference Implementation
The visualization data structure is framework-independent and can be implemented using any supported message encoding:
| Encoding | Data Structure |
|---|---|
| ROS 1 | foxglove_msgs/SceneUpdate |
| ROS 2 | foxglove_msgs/msg/SceneUpdate |
| JSON | foxglove.SceneUpdate |
| Protobuf | foxglove.SceneUpdate |
| FlatBuffers | foxglove.SceneUpdate |
| OMG IDL | foxglove::SceneUpdate |
You must use the data structure names specified above for the visualization to recognize the data structure.